This is a practical, self-paced course for scientists who want to connect with the biomedical/biotech industry. The course is NOT designed to be an expert in those topics, but an introduction, providing the starting point should you choose to work in/with industry.
The program covers a broad set of competencies: creative skills such as design, critical and customer-focused thinking; entrepreneurship fundamentals including the venture cycle, lean methods and business modeling; business skills like strategy, project and operational management, budgeting and economic evaluation; industry expertise in IP law, clinical development, regulation, digital transformation and quality systems; and finally, communication skills ranging from pitching and teamwork to active listening and body language.
The course is divided in 5 Modules, with 2 to 4 lessons, each lesson comprised of short videos of less than 5 min for understanding the mentioned skills. Each module has a Quiz and if you complete each all quizes with passing grade you will be elegible for downloading a certificate.
- Module 1. Creative skills: Design-, Creative-, and Critical thinking. Understanding/Identifying customer needs.
- Module 2. Entrepreneurship: Inventure cycle, Lean Method, Business Model Canvas.
- Module 3. Business skills: Strategic- , Project-, and Operational- Management, Budgeting, ROI and Health economic evaluation
- Module 4. Industry skills: Intellectual Property Law, Clinical development, Medical device regulation, Digital transformation, GxP, QRM.
- Module 5. Communication skills: Elevator pitch, body language, teamwork, active listening
Disclaimer: These videos are provided for educational purposes only. Users should not rely solely on the information contained within these videos and is not intended to be a substitute for advice from other relevant sources. The author/s do not warrant or represent that the information contained in the videos are accurate, current or complete and do not accept any legal liability or responsibility for any loss, damages, costs or expenses incurred by the use of, or reliance on, or interpretation of, the information contained in the videos.

Diverse